The main character has no identity or recollection of past memories within his head as he woke up in a solemn cave under the bright white sun after he lost his consciousness on the seaside for unknown reason. The main character has no age, no family, no identity, and no history of his previous life in this case. In other word, the character is not a humanoid, but merely a wandering spirit that travels in the other world.
Later, the character discovered a light at the end of the tunnel, a simple allusion of the NDE sensation. Behind the tunnel lies a 2 dimensional stage made of black and white stages that lie in front of a dark forest. The player can explore, encounter not-so-friendly enemies as well as other non-sensical creatures such as oversized insect and obese monsters. In order to recall back his memory, the character needs to collect 5 purple crystals to proceed to the next stage. The crystals represent purity and a state of clarity, which I presume would be suitable to be represented within the game as a core item of the game. The character can receive a 10-second additional power to enhance its gliding and jumping distance to finish the game as quick as possible. The player will be given specific time limits within each stage, and during the time, the player is required to collect all the crystals scattered around the stage (5 in total). Beware of the mini creatures that resided on the platform. Every contact with the reatures will remove the creature from the initial position with a cost of 1 character life.
The character can be controlled using Right Directional Pad, Left Directional Pad, and Up Directional Pad. Right key will allow the character to travel right, and vice versa. he Up key will allow the character to jump within a certain height, however by pressing Up key twice will allow the character to do double jump in the air.